![]() I also wrote a disassembler while I was at it. One of the reasons I didn't just use Merlin 32, although it is an excellent assembler is I also wanted to be able to easily assemble code written for the Lisa 2.5 and EDASM assemblers, etc. My cross assembler mostly follows Merlin syntax and the first code I actually tried it on was the examples from the Assembly Lines book. The other thing is I don't use Windows, and while the code I've written should work on Windows if you have something like Cygwin, Strawberry Perl or ActiveState installed, I've never tried it because I don't even have Windows to do it. The scripts I use make things very easy because I can edit the source code, kick off my build script and it will assemble my code, put it into a disk image in a directory where my emulator can see it or copy it to a USB stick which I can plug into the CFFA 3000 or an SD card for my FloppyEmu if I want to test on real hardware. Debugger: Debugger: Stop reason QoL.I wrote my own 65C02 cross assembler, but it is command line based, although I generally use it with build scripts or make files which could easily be automated in an IDE like Eclipse or whatever. Use saved searches to filter your results more quickly. Debugger: Update BMP import from GIMP 2.10 with X8 R8 G8 B8. We read every piece of feedback, and take your input very seriously. Debugger: Allow alternate directory for built-in symbols. Debugger: Crash due to debugger command line length. Debugger: Fix disassembly of current line is illegible in "black & white" mode. Debugger: 2.9.1.25 Fixed: R P # wasn't setting P flag status register. ![]() Fix for: Disk Status getting ? for Sectors in ProDOS. Fix for very large (>800KiB) 5.25 WOZ files. Support Dynatech Microsoftware / Cortechs Corp's CodeWriter protection key. Support Robocom Ltd's BitStik Interface Module protection key. You can treat these line numbers just as if they were, say, function names in a modern language. A Line Numbers The extension will treat line numbers as document symbols if they are branch destinations. 6522 PortA chip select for the AYs, dual-mono sound. Change 1183 Phasor: add support for Echo+ mode (eg. #429, #1237] Joystick axis shaping: allow analog sticks to reach corners. Commands: see Ctrl+P -> applesoft Activates for file extensions. Change 1187 New command line: '-capslockoff' to start up with Caps Lock off. Fix joysticks not detected: first & second devices are not always at index 0 & 1. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states. Full screen mode is available through the use of DirectX. ![]() AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Both 40-column and 80-column text is supported.ĪppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors later versions of AppleWin also can emulate a television set used as a monitor. Game Center.cfg to your command line options and in that Retroarch. But I'm not able to get -d1 to work either. Does your manual actually use the word rom - as in romfile and rompath I would expect it to say disk image or something like that. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWins default config emulates the Enhanced Apple IIe, which has the 80-column. Posted Ma(edited) My command line from the manual is applewin.exe -f -d1 ' rompath\ romfile'. Using -h1 via command line will automatically enable the disk controller. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. 1k Posted Octo(edited) You have to use the -h1 parameter instead of -d1 if using HD images and launching via command line (which is in essence what LB is doing on backend). AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. ![]()
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